BlueNoiseAreaLights
NoiseType 
ExposureFStops Exposure, in FStops. Every +1 is double brightness. Every -1 is half brightness.
ToneMapping 
Animate 
AmbientLight 
TemporalFilter 
EMAAlpha How much to lerp towards the new from the old, when using EMA temporal filtering
DirLightEnabled 
DirLightSampleCount How many stochastic samples to take per frame
DirLightColor 
DirLightBrightness 
DirLightDirection What direction the light shines in
DirLightRadius radius of light disk at 1 unit away
PosLightEnabled 
PosLightSampleCount How many stochastic samples to take per frame
PosLightColor 
PosLightBrightness 
PosLightPosition 
PosLightRadius 
PosLightShineDir The direction of the spot light. Cos Theta Inner / Outer control the spot light
PosLightShineCosThetaInner direction to light, dotted by -c_lightDir. light starts to fade here.
PosLightShineCosThetaOuter direction to light, dotted by -c_lightDir. light finishes fading here.












Created using Gigi v1.0.1